[size=4]It will still be used to report bugs in more recent releases (most current version to date is [url="https://srmz.racesimcentral.net/index.php?showtopic=9505"]P&G v3.1[/url]), so please make sure first that you have updated to the latest version, before reporting any bugs. [/size]
[size=4]This initial post will reflect the bugs reported and confirmed in v3.1, and will be updated along the way.[/size]
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BUG #1:
[QUOTE]
- The Ford Escort Zakspeed crashes the game if using SOFT WET tyres (front or rear, or both).
Avoid the AI using the Zakspeed Escort with rain above 70%.[/QUOTE]
BUG #2:
[QUOTE]
- v3.1_Updater installer reverts the User Interface language to English (as default).
BUG #3:
[QUOTE]
- The old replays and saved championships from v3.0 are not working with certain cars (causing CTD) after updating to v3.1.
The reason for this is that various cars had their #ID repeated/shared with others in v3.0, which could cause all sorts of issues.
All cars have now their #ID renamed individually for v3.1 (as should have been right from the start), which makes the old replays and saved championships not identify the cars, and crash the game when loading them.
It's was a sad trade-off that we had to accept, in order to do rectifications for v3.1.[/QUOTE]
BUG #4:[quote]
- [size=3]Ford Boss Mustang #15 and #16 textures show the cars as equipped with Firestone tyres, but they're actually using GoodYear tyres like the other Boss Mustangs.[/size]
Should be corrected in next patch.[/size][/quote]
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[size=4]REPORTED BUGS THAT ARE NOT BUGS (RATHER FAULTS OF GTR2 CODE AFFECTING P&G)[/size]
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[QUOTE]"AI level at more than 110% will make some cars flip."[/QUOTE]
GTR2 AI code runs very simplified physics and it is tuned for the original GT modern racecars aerodinamics and suspensions, not to TC/GTC 60's and 70's racecars 'hardware'. The tracks AIW quality is also essential, especially on add-on tracks.
There is no reasonable solution - use up to 110% AI strenght, never more than that.
[QUOTE]"racing online can get unstable at times. Especially in public servers, even CTDs occur."[/QUOTE]
A game CTD will occur if many people are entering and exiting a server, which is the case on a 'pick-up' public server. It won't happen often if you get all the people in a server and everybody stays connected. Unfortunately, it's GTR2 behaviour and not much that can be done ([url="https://srmz.racesimcentral.net/index.php?showtopic=8599"]see P&G Multiplayer F.A.Q.[/url]).
.
Edited by DucFreak, Oct 23 2013 - 11:51 AM.