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Historical 66 Mod Update


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#1 Irridux

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Posted Apr 01 2012 - 09:27 PM

Hi Guys,
This is the historical update for the 66 Mod I've assembled with the material I have.
In addiction to the excellent original Mod, You will find all the textures for the Cars in high resolution and others addons.
I have used the best skins for the Cars and the ai racers and the correct liveries and numbers for each race they have done.
I have modified and in some case create new stuff for the final result, You will discover a lot of improvements, like engines textures upgrade and a lot more.
It includes the correct tyres textures for each team and a little brighter colour that is, in my opinion, more realistic. A specific face and helmet, in some case also for a single track are included.
Every Race has its hown carset so, You will have all the Cars with the name badge when needed.
I have tweaked the AI in each race for a better historically accurated simulation.
In this update I've added all the Carsets for each non Championship race.
It starts exactly where the 65 Mod ends so, You will find all the races and also the two Kyalami carset for Rand GP (4/12/1965) and the first 67GP (2/01/1967).

I've spent a lot of time for research informations and for editing all the material... I hope that the result is not bad.

You can install this update dropping each car directory in your cars66 folder and the tracks and seasons directory in your GPL main folder.
IMPORTANT:after the install, You have to copy the Kyalami.dat file in your original tracks folder to the new KYALAMI2 folder and rename it as kyalami2.dat

Most of the credits goes to the great artists that have created the original models and textures.

Thanks goes to G.Spinning for his "faces update" and to Jackseller for the Cooper Cockpit and Kyalami update.

I have also to thanks a lot Luigi70 and his fantastic community of Aerogi Motorsport Forum.

Finally, a special credit to my friend Paul Skingley.


I hope You enjoy it!

Marco "Irridux" Medici :wave:

Screens from all new non Championship Races and Kyalami 67 extra addon:

Attached Files



#2 Irridux

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Posted Apr 01 2012 - 09:45 PM

Screens from the 66 Championship:

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Edited by Irridux, Apr 01 2012 - 10:10 PM.


#3 svenvangent

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Posted Apr 01 2012 - 10:22 PM

Where do we download this beauty Irridux :oops:


Ahaaaa ok  :yeah:

Edited by svenvangent, Apr 01 2012 - 10:37 PM.


#4 Irridux

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Posted Apr 01 2012 - 10:25 PM

Part1... Goes in Your Cars66 Directory

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#5 Irridux

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Posted Apr 01 2012 - 10:34 PM

Part2... Goes in Your Cars66 Directory

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#6 Irridux

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Posted Apr 01 2012 - 10:44 PM

Part3... Goes in Your Cars66 Directory

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#7 Irridux

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Posted Apr 01 2012 - 10:54 PM

Part4... Goes in Your Cars66 Directory

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#8 Irridux

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Posted Apr 01 2012 - 11:05 PM

Tracks specific driver.ini + Season.ini + Kyalami2... Goes in Your GPL main directory.

REMEMBER: after the installation You have to copy the Kyalami.dat file from your original GPL tracks folder to the new Kyalami2 folder and rename it as Kyalami2.dat
Do not delete the original Kyalami folder.

That's all,

Enjoy it!

Irridux :wave:

Attached Files


Edited by Irridux, Apr 01 2012 - 11:06 PM.


#9 svenvangent

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Posted Apr 01 2012 - 11:13 PM

Ok thanks Irridux lets play/drive be back with some news  :thumbup:  :hat-tip:

#10 GPLaps

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Posted Apr 01 2012 - 11:42 PM

Excellent! I love your 65 updates, I'm sure I will also love this.


So whats next, 67? :P

#11 G.Spinning

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Posted Apr 02 2012 - 12:08 AM

Fantastic job Marco!  :hat-tip:

I am sure I  will look and use some of your liveries to work out an historical grid for Kyalami 1967.

Gianfranco

#12 Arturo Pereira

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Posted Apr 02 2012 - 01:07 AM

Amazing job!! Thank you Marco!!! :)

#13 GrandPrixYannick

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Posted Apr 02 2012 - 01:57 AM

Excellent work!

#14 Clutch

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Posted Apr 02 2012 - 06:13 AM

I have to say, this looks fantastic, just like the excellent 65 Mod update.

I love historical accuracy, something the GPL Modders do so well, so many thanks for this work. Much appreciated so keep up the great work.  :thumbup:

One question. Do the 65 & 66 Updates affect racing online / create problems online?

Many Thanks

#15 mouse

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Posted Apr 02 2012 - 07:30 AM

Thank you, Marco :thumbup:

God bless you, Sir.

Edited by mouse, Apr 02 2012 - 07:31 AM.


#16 M Needforspeed

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Posted Apr 02 2012 - 07:45 AM

Marco, thanks for all the time dedicated for this.

As I have let say 6500 Period pics of the 1967 Formula 1 cars,  if you plan to update a race by race 67 carset with the existing slots limitation, just ask , and I will be happy to help you
  

Michel


and thousands thanks for your South African GP 1967 .

Using the 66 exe, I see you had no limits to get all the correct cars ( Botha and Charlton  Brabhams, Courage Lotus 33)

Do you use a Brabham to represent the LDS of Sam Tingle ?  

  Did you tweaked a bit the John  Love Cooper to get a look alike T 79 ?

And the car sounds . Do you use the BRM sound for the Courage car, for instance ?

Edited by M Needforspeed, Apr 02 2012 - 08:23 AM.


#17 davef

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Posted Apr 02 2012 - 08:50 AM

Wow Irridux-this looks fantastic ! Can't wait to get home to try
it out. :clap2:

I know you have tweaked the ai for better simulated historically
correct finishes.I was wondering about the Belgian GP-were you able
to simulate this somehow? :hat-tip:

#18 tooncheesef1

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Posted Apr 02 2012 - 08:51 AM

Thanks again Irridux, one small issue. The season ini contains Monza10k, on the same day as the other Italian GP. Should I just delete it?

#19 Saiph

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Posted Apr 02 2012 - 11:00 AM

Thanks Irridux, this a a great update for an already excellent mod!  :thumbup:  :clap2:

Here's a GEM picture for the new "Kyalami2" track, if anyone would like it. Just copy it into your "GPLSecrets\GEM+\Pictures" directory.  :wave:

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Edited by Saiph, Apr 02 2012 - 11:01 AM.


#20 sirafe

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    Posted Apr 02 2012 - 11:33 AM

    Excellent work! Gracias  Irridux!




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