fps60aiV1 NEWS
here two track.inis where the GT Mod run nice.
With the fps60aiV1
Solitude track.ini.
Tweaked Zandvoort track.ini.
Yesterday, I looked at the race at Solitude, with a full grid.The AI 's passes in many parts of the track, that is rather rare.An you have even AIs, which, after have been laped, go as far as 200 meters back, then come back and sometimes pass the car who passed it ! I never noticed that in GPL.Looking them racing was simply a pleasure, with beautiful Thomas Lachaele add ons.
AI 's too are reliable
When I saw so good promising results, I installed some key lines of the Solitude track to the Zandvoort track.With the default track.ini, AI 's where desperately slow on the long straight.Now they go as fast as 270.But there a little slow on curve, to achieve real laps time .With a little further tweaking, all should be correct.
Now, they run on correct laps time, pass at many places, and won 't crashes nor make mistake.I was the spectator of a very beautiful race, with dual fights between AIs !They passes on various part of Zandvoort track, including the hairpin, and after Tarzan.
I have witnessed only few pass at the end of the straight, but it is rather because the relative speed of each AI doesn t give enough room, as explained Border Reiver.
To summarize, I wld even say that Sport Cars passes more often than AI's of any other GPL mods.And apart some weird move, globally they act more realistically.
back up your track.inis first, and if you want to give them a go .Don 't try to change anything is the Gpl_ai_ini.
First is Solitude
2 is for Zandvoort
Edited by M Needforspeed, Nov 28 2010 - 12:01 PM.