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67 Patch Released


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#1 paul skingley

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Posted Sep 25 2009 - 03:55 PM

From readme

67 Patch v1.3


Name of mod = 1967 Grand Prix
Name of physics = gpl67
Name of exe = gplc67.exe

driver ini  = drvc67.ini
ai ini = gpla67.ini

hcopy.pbf = hcc67.pbf

bestlaps.lyt = bestc67.lyt
carsetup.lyt = carsec67.lyt
credits.lyt = credc67.lyt
joystick.lyt = joystc67.lyt
mainmenu.lyt = mainmc67.lyt
multi.lyt = muc67.lyt
options.lyt = optic67.lyt
replay.lyt = repc67.lyt
teaminfo.lyt = teamic67.lyt
trksel.lyt = trkc67.lyt
weekend.lyt = weekc67.lyt
winning.lyt = winnc67.lyt

Changes to physics = NONE
Changes to slipstream = NONE
Changes to car setup = 65/66/69 limits

New Features :-
Extra tracks ( 1024 )
Long tracks support
Track/Mod specific drive and track ini ( drvc67.ini, track67.ini )
Mod specific graphics ( mip = m67, srb = s67, trk = t67, 3do = 367 )
Mod specific program covers ( page067.pbf )
Mod specific lp ( l67 )
New layout menus ( does not change original gpl menus )



INSTALLATION

Installing the Gem+ update
Manually COPY the GEMP2.exe update ( to Program files/GPLSecrets/Gem+ ) to overwrite the previous version ( or remove the previous version to storage ) which will update Gem+ to version 2.5.32.
This Gem+ update is essential for the 67 Patch to work.

Installing the 67 Patch
1/ Run the 67 Patch installer.
Check the install path. The default install path is C:\Sierra\GPL.
IF YOUR GPL INSTALL HAS A DIFFERENT PATH YOU MUST CHANGE THE PATH WHEN PROMPTED.

2/Remove the gplc67.exe from your gpl folder.

3/Start Gem+ and hit the gpl button or exit Gem+ to create a new patched gplc67.exe



Credits

Nigel Patinson
Paul Thurston
Paul Skingley
Arturo Pereira

Beta testers

John Roberts
Robert Hunter
Paul Skingley
GPLRACER League





A note to those running any kind of 60fps patch.

The 67Patch and all other mod patches ( 65,66,69 ) produced by the GPL MODS TEAM were designed to work with gpl running at 36fps.
We cannot predict what effect 60fps will have on the patches/code the mods team have produced.

We test our mods/patches extensively in private before public release. But as far as I know, no one in our team tested them with 60fps because the 60fps patches are released as public betas with new and different versions following shortly thereafter.
Under these circumstances it is not practical for us to test 60fps with anything we produce because although it may work with one version of 60fps, it may not work with another or the next version of 60fps to be released.

I am sure brr will make his 60fps patches compatible with the 65Patch , 66Patch, 67Patch, 69Patch. So if you have a 60fps problem please direct it to brr in one of the 60fps threads. Or send him a PM.

thanks


paul

Download here:  (LOOK BELOW for attachment)

GPL_67_PATCH.zip

Thanks to Bill at BCSIMS for hosting our files.  :thumbup:

This post has been promoted to an article

Attached Files



#2 Nurby Yogi

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Posted Sep 25 2009 - 04:17 PM

Hi Paul,

thanks a lot! :thumbup:

Targa can come.

#3 Pedro

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Posted Sep 25 2009 - 04:33 PM

Thank you very much Paul! :thumbup:  and team.

#4 grizz

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Posted Sep 25 2009 - 04:40 PM

:clap2: thank you for your work.

#5 Burnsy865

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Posted Sep 25 2009 - 06:41 PM

:yeah:  Thanks to all involved

#6 vosblod - guest

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Posted Sep 25 2009 - 07:26 PM

A cop out reply as it's the same one I did at RSC but;
What can I say except we are not worthy
The work you mod guys have done to GPL is the reason I put a ten year old GPL disc in my drive which wouldn't run and now I'm here.
Thanks...

#7 fajanko

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Posted Sep 25 2009 - 10:56 PM

Thanks all for your great work with these codes. Thanks!

#8 squid

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Posted Sep 26 2009 - 12:40 AM

I am not worthy

Thanks a million

#9 ginetto

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Posted Sep 26 2009 - 03:13 AM

Which one is the right one, BRM 83 or BRM 115?
I would like to adjust the double listing in the car information but I'm not sure... :think:

#10 Claudio Pablo Navonne

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Posted Sep 26 2009 - 04:25 AM

:D Thanks!!

#11 Dark - guest

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Posted Sep 26 2009 - 05:03 AM

Thanks team!  :thumbup:

May i ask if the collision boxes been tidied up?

#12 6e66o

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Posted Sep 26 2009 - 05:12 AM

Thanks for your work  :)

#13 paul skingley

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Posted Sep 26 2009 - 05:13 AM

View PostDark, on Sep 26 2009, 12:03 PM, said:

Thanks team!  :thumbup:

May i ask if the collision boxes been tidied up?

No, but they will be in the 67 mod

:)

paul

#14 Dark - guest

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Posted Sep 26 2009 - 05:22 AM

Ahhhh i knew you were working on it i just couldn't remember what update or mod it was to be included in. Thanks for the quick reply and also thanks for making this update so easy and slick to install  :hat-tip:

#15 Larko29

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Posted Sep 26 2009 - 05:50 AM

Thanks to Paul and the rest of the team who have worked and tested this, and thanks to Bill for hosting. :thumbup:

Edited by Larko29, Sep 26 2009 - 05:51 AM.


#16 lisha990

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Posted Sep 26 2009 - 06:46 AM

Thanks a lot !!!!

And thx for all the work you did ...   :D

#17 ACHIM KRAFT

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Posted Sep 26 2009 - 06:50 AM

Hi !

Thanks a million to all involved. A great work for "THE" best sim ever.

Greetings

Achim

#18 miklkit

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Posted Sep 26 2009 - 08:53 AM

thank you. :genie:

#19 GORDON_S

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Posted Sep 26 2009 - 10:56 AM

Many thanks to Paul and everybody involved. :hat-tip:

Gordon

#20 miklkit

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Posted Sep 26 2009 - 11:50 AM

I checked my best laps page(s).  Many blank pages now.  How can I get my times in there, especially my 60fps times?    :)




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