

EuroF2 carset made GEM+ compatible
#31
Posted Sep 29 2009 - 09:03 PM
Everything else seems to work ok
#32
Posted Oct 02 2009 - 02:29 PM
BookieW, on Sep 30 2009, 05:03 AM, said:
Everything else seems to work ok
Same problem here. It also happens with the Night Mods.
No problem with the new mods: 65, 66, 69 and TC.
#33
Posted Dec 10 2009 - 04:26 PM
BookieW, on Jun 27 2009, 12:43 PM, said:
nardin, on Jun 26 2009, 07:27 AM, said:
GORDON_S, on Jun 26 2009, 11:23 AM, said:
for making the Formula 2s GEM-compatible.
Any intentions to release that different setup ad replay-folder patch separately?
Gordon
I've extracted the specific F2 replay folder script, it is attached to this post.
To use it, just copy the XML file into your GPL/Mods/GEM+/gpl67/options, create an empty replF2 folder and fire GEM+. You'll see this option available for every "mod" that uses the original physics, F1/F2/F3. Leave it unchecked unless you're racing F2's.
If you're interested in specific replay/setup folders for the 65/66/69/TC mods, go to this thead at RSC's.
Post #8 gives you the instructions on how to use them. Post #14 links to the actual XML files.


Could someone please post the link to download the GPLF2 mod? I have the EuroF2 and would love to have the gplf2 as well!
Thanks!
#34
#35
Posted Dec 31 2009 - 11:14 AM
I am making a fix for layout Night Mod, for moment it again in test for fews days and then i will post the files very soon
Greetings
Julien
Edited by zalo, Dec 31 2009 - 11:14 AM.
#36
Posted Jan 10 2010 - 03:31 PM
Frenchy, on Jun 25 2009, 04:27 PM, said:
Found a way to drive the F2-championship with a proper F2 car:
Copy the AdvancedTrainer.xml file in the Mods/Gem+/gpl65/options folder of your GPL directory into the Mods/Gem+/gpl67/options folder. Then you will have the AdvancedTrainer patch on your Gem+ screen when you choose the EuroF2 carset with 67physics. Click on this box and on the F2-championnat box, chance to Advanced Trainer in the chassis type window of Gem+, then start gpl. Now you can drive the F2-Championship (starting in Snetterton) with a entire F2 car (F2 graphics and AdvancedTrainer physics).
(I would prefer using the 65physics by copying the f2-championnat.xml file into Mods/Gem+/gpl65/options, but this didnt work)
Edited by andpan, Jan 10 2010 - 03:31 PM.
#37
Posted Feb 07 2010 - 02:02 AM

#38
Posted May 15 2010 - 12:25 PM
I have one question:
When I try to see player name and team info in the GPL menu I get bounced back to GEM. Is this correct?
That aside, the mod works fine.
Edited by mouse, May 15 2010 - 01:03 PM.
#39
Posted May 17 2010 - 06:23 AM
i make a little fix for team and player layout ctd,
have a try with this file, it s beta yet but it could work fine
Please don't forget to save your file before to replace it

Greetings
Julien
Attached Files
#41
Posted Sep 07 2010 - 08:41 AM
andpan, on Jan 10 2010 - 03:31 PM, said:
Frenchy, on Jun 25 2009, 04:27 PM, said:
Found a way to drive the F2-championship with a proper F2 car:
Copy the AdvancedTrainer.xml file in the Mods/Gem+/gpl65/options folder of your GPL directory into the Mods/Gem+/gpl67/options folder. Then you will have the AdvancedTrainer patch on your Gem+ screen when you choose the EuroF2 carset with 67physics. Click on this box and on the F2-championnat box, chance to Advanced Trainer in the chassis type window of Gem+, then start gpl. Now you can drive the F2-Championship (starting in Snetterton) with a entire F2 car (F2 graphics and AdvancedTrainer physics).
(I would prefer using the 65physics by copying the f2-championnat.xml file into Mods/Gem+/gpl65/options, but this didnt work)
zalo, on May 17 2010 - 06:23 AM, said:
i make a little fix for team and player layout ctd,
have a try with this file, it s beta yet but it could work fine
Please don't forget to save your file before to replace it

Greetings
Julien
Thanks Nadin for the carset & the above for solving my problems with it

#42
Posted Oct 21 2010 - 02:01 PM
I also assume if want to change to use the 65 physics I should add them to the GEM+/glp65 folder.
I just like to know how these things work, eg I assume all the xml files in these folders are applied every time GEM rebuilds the exe files so I shoundn't delete any?.
#43
Posted Oct 23 2010 - 12:22 PM
Brian Speake, on Oct 21 2010 - 02:01 PM, said:
I also assume if want to change to use the 65 physics I should add them to the GEM+/glp65 folder.
I just like to know how these things work, eg I assume all the xml files in these folders are applied every time GEM rebuilds the exe files so I shoundn't delete any?.
You have to create a F2-driver and connect him to the F2-carset in GEM+. Then your "GPL 67-driver" will not be affected. The "player-box" in GEM+ is the key to chance between the carsets.
Yes, you can use the 65-physics (in the GEM+ carset-box), but then you cannot have the option of the entire F2-championship-season (tried it, but it didnot work, dont know why). Thats why I suggested to use the "67-advanced trainer" physics.
You can learn the function of these xml-files if you have a look into the Mods/Gem+/gpl67/options folder. Its not that difficult to understand (even for me as an "only-user").
Edited by andpan, Oct 30 2010 - 02:37 AM.
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