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All-in-One Update for Mosport (dry) V1.0 Rate Topic: -----

#49 User is online   FloP 

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    Posted Jun 28 2009 - 04:28 AM

    View Postsky, on Jun 28 2009, 10:43 AM, said:

    there ought to be different flagmen for yellow, white, blue and green flags.


    It looks like this is not the case. I do have updated flagmen installed, and they show all coloured flags as required. However, the only graphics files in my objs folder show green flags. So the colours must be hardcoded in gpl.exe, I think. However, if you want to exchange the flagmen for such a lights system at all tracks, it might be possible to create pseudo-flagman textures, blinking or not, so that GPL activates them in the correct colours as needed.
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    #50 User is offline   miklkit 

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      Posted Jun 28 2009 - 09:10 AM

      He he. I have 9 versions of Mosport, and only 3 have flagmen. Time to do some cleanup. :rolleyes:

      I'll take flagmen over traffic lights any day if it's a one or the other proposition.

      If you want cloudy skies to go with all the spectators that have umbrellas, here is Klas's horizon. :)

      Attached File(s)


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      #51 User is offline   miklkit 

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        Posted Jul 02 2009 - 07:41 PM

        Sigh.... I got out my GPL cd and installed a virgin Mosport. Flagman. Installed Rudy's AIO. No flagman.

        Took JP's Mosport. Flagman. Added Rudy's AIO. No flagman. Maybe I got a bad download.
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        #52 User is offline   sky 

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          Posted Jul 03 2009 - 04:29 AM

          View Postmiklkit, on Jul 3 2009, 03:41 AM, said:

          Sigh.... I got out my GPL cd and installed a virgin Mosport. Flagman. Installed Rudy's AIO. No flagman.

          Took JP's Mosport. Flagman. Added Rudy's AIO. No flagman. Maybe I got a bad download.


          do you get the starter flagman with ruud's pack?
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          #53 User is offline   miklkit 

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            Posted Jul 03 2009 - 07:29 AM

            There is a flag 01 - 06 srb in there. The tracks that have flagmen don't have those. There are also 2 3do's that have the word "flag" in them. I tried moving them out in different combinations, but kept getting the "could not load track" message.

            Scratch that. That stuff is for another flag. :rolleyes:

            No start or finish flagman either.

            This post has been edited by miklkit: Jul 03 2009 - 08:13 AM

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            #54 User is offline   von grips 

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              Posted Jul 04 2009 - 09:12 AM

              miklkit

              Here's my lp files, see if it helps...

              Attached File(s)


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              #55 User is offline   miklkit 

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                Posted Jul 04 2009 - 10:18 AM

                Thanks VG. Will try soonest.

                An oddity. Watched a 60fps replay yesterday, and the flagman was there! :wubit: Went to gem and switched to 36fps, and the flagman was gone. :huh2: I'm not confused. Nope. Not at all.
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                #56 User is offline   Michkov 

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                  Posted Jul 04 2009 - 04:19 PM

                  View Postmiklkit, on Jul 4 2009, 11:18 AM, said:

                  Went to gem and switched to 36fps, and the flagman was gone.


                  So I can switch between the 60 and 36fps mod in GEM? Is there a new version out, I thougth the new package just wraps everything together with nothing new.

                  Sorry for hijacking the thread. I just had to ask

                  MK
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                  #57 User is offline   Ken 

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                    Posted Jul 04 2009 - 05:04 PM

                    View PostMichkov, on Jul 4 2009, 11:19 PM, said:

                    View Postmiklkit, on Jul 4 2009, 11:18 AM, said:

                    Went to gem and switched to 36fps, and the flagman was gone.


                    So I can switch between the 60 and 36fps mod in GEM? Is there a new version out, I thougth the new package just wraps everything together with nothing new.

                    Sorry for hijacking the thread. I just had to ask

                    MK


                    The only way you've ever been able to run 60fps is through GEM, afaik.
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                    #58 User is offline   Michkov 

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                      Posted Jul 05 2009 - 06:13 PM

                      View PostKen, on Jul 4 2009, 06:04 PM, said:

                      The only way you've ever been able to run 60fps is through GEM, afaik.


                      Well now I look stupid :huh: Could have thougth of it by myself. Thanks for the info. I´ll guess I´ll dl the patch and try it than
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                      #59 User is online   Jhalli 

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                        Posted Jul 10 2009 - 11:37 AM

                        View Postmiklkit, on Jun 26 2009, 04:44 AM, said:

                        No one else has lost their flagmen? Then I will start over from scratch and see what happens.


                        Oppolo: Think of this as a feast. Rudy's work is the main course. And then there are all of the side dishes to try.... :)





                        we were race Mosport 60fps yesterday and there was flaggers in race but after race i check replay
                        there was none flaggers :think: it is maybe version conflict or common Mosport bug ?

                        im using clean Ruud's mosport update packed in *.dat. (*.dat include necessary flagger.3do,flagger.srb,starter.3do).
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                        #60 User is offline   miklkit 

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                          Posted Jul 11 2009 - 08:48 AM

                          I'm starting to think it's a Mosport bug. In the 40th AWC race there in 2007 I didn't have flagmen online but did have them offline. That version is still like that.

                          For sound, would it be better to try to get rebel racer to make sounds for Ruud's 3.do, or just add Ruud's goodies to rebel racer's 3.do?
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