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GPL 60 fps patch version 1 released


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#321 Kanzo

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Posted Nov 05 2009 - 12:48 AM

View Postfreejrs, on Nov 5 2009, 12:30 AM, said:

Using the 60 FPS mod with the 66 cars at Monza 10K my FPS drops to around 40 when near the pit area. Is this because my PC is rubbish or something else!?? :huh:  :lol:

Your PC is not necessarily rubbish  :P but that area has always been one of the heaviest on any GPL track out there.

#322 freejrs

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Posted Nov 05 2009 - 05:41 AM

OK thats good to know. dont think I will be running many races there then.......

#323 Cylex

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Posted Jan 17 2010 - 02:05 AM

Hi!
gplra780_60.zip  link is dead

#324 Burnsy865

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Posted Jan 17 2010 - 02:10 AM

View PostCylex, on Jan 17 2010 - 02:05 AM, said:

Hi!
gplra780_60.zip  link is dead
It's working for me. Try it again, maybe you just timed it when everything was coming back online or something  :shrug:

#325 bingo

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Posted Aug 27 2012 - 10:16 AM

I'm using 60 fps v2, but people seem to say v1 is better for AI.

is this correct?

#326 Larko29

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Posted Aug 27 2012 - 09:49 PM

Hi Bingo

Whilst I don't race the AI, if you do want to do so then v1 of the 60fps patch is the one you want to be using.

Some more info can be found relating to this patch on these threads

https://srmz.racesimcentral.net/inde...h=1

https://srmz.racesimcentral.net/inde...topic=7586&st=0

https://srmz.racesimcentral.net/inde...=60fpsaiV1&st=0

Craig  :thumbup:

#327 bingo

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Posted Aug 28 2012 - 09:23 AM

View PostLarko29, on Aug 27 2012 - 09:49 PM, said:

Hi Bingo

Whilst I don't race the AI, if you do want to do so then v1 of the 60fps patch is the one you want to be using.

Some more info can be found relating to this patch on these threads

https://srmz.racesimcentral.net/inde...h=1

https://srmz.racesimcentral.net/inde...topic=7586&st=0

https://srmz.racesimcentral.net/inde...=60fpsaiV1&st=0

Craig  :thumbup:


Thanks for the quick reply!   :D now I can race the AI in smooth 60fps. :)

Edit: just tried it and the FFB is so much better!
The car tells you exactly what it is doing and your inputs are used more quickly (lockups look even cooler now, and can be corrected more easily on-the-fly). Great!  :thumbup:

Edited by bingo, Aug 28 2012 - 09:54 AM.





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