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GPL 60 fps patch version 1 released


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#271 brr

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Posted Apr 14 2009 - 07:48 AM

Good to hear you got it working, and thanks to Ken from me too. I can't explain why carsound is needed, but at least the fix is easy enough.

#272 Ken

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Posted Apr 14 2009 - 12:45 PM

Good to hear it's all sorted Dave. Yes it is oddball, I can't remember which version of GEM it was when it started happening but it's been reported a few times by various people. I think most had the carsound patch in their base exe so it was always carried over in any GEM created exe's but for the odd soul who hadn't they could never get past the green button. It seems the soundpatch is forced on us now, no bad thing though. :)

#273 Dave McRee

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Posted Apr 14 2009 - 04:38 PM

View PostKen, on Apr 15 2009, 04:45 AM, said:

Good to hear it's all sorted Dave. Yes it is oddball, I can't remember which version of GEM it was when it started happening but it's been reported a few times by various people. I think most had the carsound patch in their base exe so it was always carried over in any GEM created exe's but for the odd soul who hadn't they could never get past the green button. It seems the soundpatch is forced on us now, no bad thing though. :)

yer true :)

gem is still a mystery to me :)

thx again guys, look forward to server load testing with the 60 gyus :)

#274 PvHooijdonk

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Posted Apr 16 2009 - 06:40 AM

Wow,
Just found this site when looking for the good 'ol RSC forum.
And as a 'welcom package' I find this 60fps patch !
Thanks !! I'm very eager to try it out this evening.

#275 Tidge

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Posted Apr 17 2009 - 08:02 AM

I have GPL 2004 Demo installed on my laptop, just for viewing replays with, I don't drive on it. Our league is going to 60 fps next season. Is there a way to easily change my Demo version to view 60 fps replays without installing Gem ?

Edited by Tidge, Apr 17 2009 - 08:03 AM.


#276 brr

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Posted Apr 17 2009 - 08:07 AM

View PostTidge, on Apr 17 2009, 05:02 PM, said:

I have GPL 2004 Demo installed on my laptop, just for viewing replays with, I don't drive on it. Our league is going to 60 fps next season. Is there a way to easily change my Demo version to view 60 fps replays without installing Gem ?

You can copy the exes produced by GEM+ over to the laptop (gplc67.exe etc), and launch GPL from them directly.

#277 Tidge

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Posted Apr 17 2009 - 08:26 AM

View Postbrr, on Apr 17 2009, 10:07 AM, said:

View PostTidge, on Apr 17 2009, 05:02 PM, said:

I have GPL 2004 Demo installed on my laptop, just for viewing replays with, I don't drive on it. Our league is going to 60 fps next season. Is there a way to easily change my Demo version to view 60 fps replays without installing Gem ?

You can copy the exes produced by GEM+ over to the laptop (gplc67.exe etc), and launch GPL from them directly.

Very cool ,  Thanks BRR,  I knew there had to be an easy way.   It looks like I can still view 36 fps replays as well without changing anything, is that right ?   Really nice to get rid of those "Rubber Suspensions"  though !!

#278 brr

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Posted Apr 17 2009 - 08:30 AM

View PostTidge, on Apr 17 2009, 05:26 PM, said:

View Postbrr, on Apr 17 2009, 10:07 AM, said:

View PostTidge, on Apr 17 2009, 05:02 PM, said:

I have GPL 2004 Demo installed on my laptop, just for viewing replays with, I don't drive on it. Our league is going to 60 fps next season. Is there a way to easily change my Demo version to view 60 fps replays without installing Gem ?

You can copy the exes produced by GEM+ over to the laptop (gplc67.exe etc), and launch GPL from them directly.

Very cool ,  Thanks BRR,  I knew there had to be an easy way.   It looks like I can still view 36 fps replays as well without changing anything, is that right ?   Really nice to get rid of those "Rubber Suspensions"  though !!

You do need two exes, for example gpl.exe for 36fps and gplc67.exe for 60fps.

#279 Tidge

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Posted Apr 17 2009 - 08:43 AM

Yes, there are two .exe s ,  works great Thanks again.

#280 isamu

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    Posted Apr 18 2009 - 06:26 AM

    Hi guys. Just wanted to thank brr for this amazing breakthrough.

    I don't have an adequate internet connection so I can only play the game offline. Brr are there any plans to make the AI run at 60fps as well? That would be fantastic :)

    #281 Frenchy

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    Posted Apr 18 2009 - 01:49 PM

    Thanks again BRR for your excellent patch.

    I have been running a 60fps practice server for a few weeks now and all has been well with everyone really enjoying the benefits of 60 fps. However, attempts to run serious league races have ended in chaos when drivers who think they're patched (but aren't) join in and start circulating. We have been pushing hard to educate, provide support and time for testing but to guarantee a trouble free session we really need to be able to block clients who aren't patched.

    Has any progress been made in this regard or is it not really feasible?

    Cheers
    David

    #282 brr

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    Posted Apr 18 2009 - 02:40 PM

    View PostFrenchy, on Apr 18 2009, 10:49 PM, said:

    Thanks again BRR for your excellent patch.

    I have been running a 60fps practice server for a few weeks now and all has been well with everyone really enjoying the benefits of 60 fps. However, attempts to run serious league races have ended in chaos when drivers who think they're patched (but aren't) join in and start circulating. We have been pushing hard to educate, provide support and time for testing but to guarantee a trouble free session we really need to be able to block clients who aren't patched.

    Has any progress been made in this regard or is it not really feasible?

    I don't have enough information to implement any sort of online fps checking in the patch. Messing with the online code when I don't know what I am doing does not sound very smart, and would probably cause more problems. It should be possible to make iGOR to do the fps checking, and as far as I know this is being done.

    I am not sure what exactly makes it too difficult for people to make sure they are patched, but if it helps, here's a little app which shows the fps of each exe in the gpl folder (currently just gpl.exe and mods). Just point it to your gpl.exe.


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    #283 Frenchy

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    Posted Apr 19 2009 - 07:01 AM

    Thanks BRR for the handy fps exe checking app

    The guys who practice on-line seem to have it all sorted, it's the guys who practice off-line (or not at all?) who seem to be struggling. Hopefully we'll get there soon. Just did a race at Cermont65, and the track looks even more beautiful at 60fps.

    Good luck to the guys working on iGor. Blocking unpatched clients would really help gain confidence with the 60fps server, then all we need is to upgrade some of the guys who are still running pc's from 1998 :)

    Thanks
    David

    #284 orville944

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    Posted Apr 28 2009 - 04:01 AM

    Just wanted to add my gratitude for this amazing achievement!  :thumbup:

    Thanks to all who worked on this patch... it makes a wonderous improvement to the visual quality and will help my laptimes as there are fewer distractions.

    Fantastic, a truly unexpected pleasure... Now if you can get the AI working...  :clap2:

    #285 Tidge

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    Posted Apr 28 2009 - 11:26 AM

    View Postbrr, on Apr 17 2009, 10:30 AM, said:

    View PostTidge, on Apr 17 2009, 05:26 PM, said:

    View Postbrr, on Apr 17 2009, 10:07 AM, said:

    View PostTidge, on Apr 17 2009, 05:02 PM, said:

    I have GPL 2004 Demo installed on my laptop, just for viewing replays with, I don't drive on it. Our league is going to 60 fps next season. Is there a way to easily change my Demo version to view 60 fps replays without installing Gem ?

    You can copy the exes produced by GEM+ over to the laptop (gplc67.exe etc), and launch GPL from them directly.

    Very cool ,  Thanks BRR,  I knew there had to be an easy way.   It looks like I can still view 36 fps replays as well without changing anything, is that right ?   Really nice to get rid of those "Rubber Suspensions"  though !!

    You do need two exes, for example gpl.exe for 36fps and gplc67.exe for 60fps.

    Well, it did work great, on that replay anyway, but when trying to view another replay made at a different track, it is in slow motion.




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