The Gplps Gpl Installer Is Ready For Download
#31
Posted Nov 25 2009 - 11:40 PM
I need to do a reinstall and now RSC is down and so is the GPLPS site.
Got a problem downloading it.
regards,
dylan
_______________
Simulation pret
#32
Posted Nov 26 2009 - 02:44 AM
dylanryder, on Nov 26 2009, 05:40 AM, said:
I need to do a reinstall and now RSC is down and so is the GPLPS site.
Got a problem downloading it.
regards,
dylan
#33
Posted Feb 27 2010 - 05:40 AM
#34
Posted Jul 30 2010 - 05:26 AM
Edited by Stefan Roess, Jul 30 2010 - 05:31 AM.
#35
Posted Dec 09 2010 - 09:24 AM
It would be easy to do while I'm at this early stage.
#36
Posted Dec 09 2010 - 09:42 AM
#38
Posted Dec 12 2010 - 08:09 AM
#39
Posted Dec 12 2010 - 08:38 AM
you have used the latest beta? The latest beta includes the 1967 1.3 patch so no need to do anything about it
The rest is to install the tracks first for the different mods. Hint to yourself: Prepare a 'What should the user do after the installation?'
To be honest no idea about the night mod. Should be interesting though for at least 24 Hours Le Mans
#40
Posted Feb 09 2011 - 10:17 AM
#41
Posted Jul 13 2011 - 01:09 PM
#42
Posted Jul 13 2011 - 01:23 PM
1) delete all players inside of GPL's players menu
2) delete the individual player folders in the gpl/players directory
3) create new players inside of GPL.
If you need to save certain files like the player.ini you can save them elsewhere and put them back in after you've created the new player with the same name, or copy and paste the PBs back in to the new player.ini. However there is a good chance that any old files are corrupt and will cause the same issue, so make sure to back up the newly created files too.
#43
Posted Jul 13 2011 - 03:10 PM
Bob Simpson, on Jul 13 2011 - 01:23 PM, said:
1) delete all players inside of GPL's players menu
2) delete the individual player folders in the gpl/players directory
3) create new players inside of GPL.
If you need to save certain files like the player.ini you can save them elsewhere and put them back in after you've created the new player with the same name, or copy and paste the PBs back in to the new player.ini. However there is a good chance that any old files are corrupt and will cause the same issue, so make sure to back up the newly created files too.
Thanks again . . . .
miker
#44
Posted Jul 14 2011 - 06:39 AM
Bob Simpson, on Jul 13 2011 - 01:23 PM, said:
1) delete all players inside of GPL's players menu
2) delete the individual player folders in the gpl/players directory
3) create new players inside of GPL.
If you need to save certain files like the player.ini you can save them elsewhere and put them back in after you've created the new player with the same name, or copy and paste the PBs back in to the new player.ini. However there is a good chance that any old files are corrupt and will cause the same issue, so make sure to back up the newly created files too.
#45
Posted Jul 14 2011 - 10:46 AM
AI Speed
This alters the NPT_Override setting in gpl_ai.ini. A value of zero sets the AI to Papy's default behavior which is to adjust speed depending on your laptimes. By default GEM+ keeps a separate NPT value for each player and Carset but you can change this in the configuration window.
The default value for this is 0. With it set thus, GPL automatically adjusts the AI speed depending on your past performance. It aims to keep you finishing somewhere around 5th or 6th.
It doesn’t always work well though and most people prefer to set it manually.
A setting of 1 puts the AI to their natural speed. Anything less than 1 speeds them up, anything higher slows them down.
The driver.ini is for adjusting each AI drivers attributes indivually and is a big topic. There's a tutorial at https://home.online.n...g/track_ini.htm for adjusting the track.ini which changes the overall AI speeds.
Edited by Bob Simpson, Jul 14 2011 - 10:59 AM.
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