2
Is There An Easy Way To Adjust Ai Settings ?
Started by Bsmooth1234 , Jan 17 2021 - 03:24 PM
10 replies to this topic
#1
Posted Jan 17 2021 - 03:24 PM
I've read numerous tweaks you can use with GPL to adjust the AI speed. Tried using GEM with setting at 1.05, but Clark and a few other drivers just literally disappear off into the distance.
Just so you can get an idea of where I am speedwise I can get about an 2:00 minute lap at RRC (Roebling Road) with the 67 F1 cars. The record is around 1:52 that I can see.
Just so you can get an idea of where I am speedwise I can get about an 2:00 minute lap at RRC (Roebling Road) with the 67 F1 cars. The record is around 1:52 that I can see.
#2
Posted Jan 17 2021 - 03:30 PM
if 1.05 is not enough go higher by increment for a 8 seconds gap try 1.10
#3
Posted Jan 17 2021 - 05:06 PM
Hi,
It does not work correctly with GEM +
So I make differently, and it's very efficient, but you have to adjust the values correctly in each track.ini
SAVE ORIGINAL FILES BEFORE EDIT...
First, In \GPL\drivers.ini
For all AI drivers :
global_hype_scaling = 1.00
In \SPA67\TRACK.INI (for exemple)
[ GP ]
dlong_speed_adj_coeff = 1.040
dlong_speed_maximum = 2.500
So the AI (Clark) is at WR +3s approx.
That's ok for me
It does not work correctly with GEM +
So I make differently, and it's very efficient, but you have to adjust the values correctly in each track.ini
SAVE ORIGINAL FILES BEFORE EDIT...
First, In \GPL\drivers.ini
For all AI drivers :
global_hype_scaling = 1.00
In \SPA67\TRACK.INI (for exemple)
[ GP ]
dlong_speed_adj_coeff = 1.040
dlong_speed_maximum = 2.500
So the AI (Clark) is at WR +3s approx.
That's ok for me
#4
Posted Jan 17 2021 - 05:27 PM
GEM+'s AI Speed setting doesn't work with the '67 F1 mod. It works for all other mods.
Read this:
https://gplmotorworks...ype-System.html
Read this:
https://gplmotorworks...ype-System.html
#5
Posted Jan 17 2021 - 05:41 PM
Lee200, on Jan 17 2021 - 05:27 PM, said:
GEM+'s AI Speed setting doesn't work with the '67 F1 mod. It works for all other mods.
Read this:
https://gplmotorworks...ype-System.html
Read this:
https://gplmotorworks...ype-System.html
Oh yes, very good link !
So I notice that I forgot to tell him that I had also modified NTP_Override in gpl_ai.ini ...
Here is mine (npt_override = .978) , indeed it must be > 0.0 for the system to stop adjusting AI on my lap times.
It's my choice, but everyone can adjust it according to their needs.
Edited by Alekhine, Jan 17 2021 - 05:45 PM.
#6
Posted Jan 18 2021 - 11:15 AM
I did manage to find and read that article, but it just made me more confused. So in other words its NOT easy to adjust AI. I'm surprised no one has come up with a good way to do it by now, considering all the other things that have been done to make GPL such a great sim.
So If I want to make the 67 AI cars I have to modify each track ini and then do a AI modification as well ?
I also could get faster , but so far I think I'm about at my best times already, might be able to shave another second If I'm lucky.
So If I want to make the 67 AI cars I have to modify each track ini and then do a AI modification as well ?
I also could get faster , but so far I think I'm about at my best times already, might be able to shave another second If I'm lucky.
Edited by Bsmooth1234, Jan 18 2021 - 11:18 AM.
#7
Posted Jan 18 2021 - 11:26 AM
you go in the track.ini in the track file and you adjust the dlong_speed_adj_coeff , if you reduce the number they slow down et vice versa , but its so much simpler using GEM
Attached Files
#8
Posted Jan 18 2021 - 11:27 AM
Ha, the better you get the more you learn that AI are idiots....
Drive online in a league and you learn that real human drive as good and fast as you!
At UKGPL we have a wide spectrum of drivers and all have fun as there is allways someone to fight with.
Drive online in a league and you learn that real human drive as good and fast as you!
At UKGPL we have a wide spectrum of drivers and all have fun as there is allways someone to fight with.
Edited by Cookie, Jan 18 2021 - 11:27 AM.
#9
Posted Jan 18 2021 - 12:03 PM
Bsmooth1234, on Jan 18 2021 - 11:15 AM, said:
I did manage to find and read that article, but it just made me more confused. So in other words its NOT easy to adjust AI. I'm surprised no one has come up with a good way to do it by now, considering all the other things that have been done to make GPL such a great sim.
So If I want to make the 67 AI cars I have to modify each track ini and then do a AI modification as well ?
I also could get faster , but so far I think I'm about at my best times already, might be able to shave another second If I'm lucky.
So If I want to make the 67 AI cars I have to modify each track ini and then do a AI modification as well ?
I also could get faster , but so far I think I'm about at my best times already, might be able to shave another second If I'm lucky.
It's very easy. Simply hand edit the npt_override setting in the '67 F1 "mod's" gpla67.ini file.
#10
Posted Jan 19 2021 - 09:27 PM
Found this in another Thread:
thanks to lee bowden for his tutorial.
https://srmz.racesimcentral.net/inde...showtopic=10974
I have to say this tutorial is fantastic, this is the best explanation, and he gives two samples of driver ini's which are great. I combined the second driver ini and a npt_override of 1.04, and it was some of the closest racing I've ever had...amazing !
thanks to lee bowden for his tutorial.
https://srmz.racesimcentral.net/inde...showtopic=10974
I have to say this tutorial is fantastic, this is the best explanation, and he gives two samples of driver ini's which are great. I combined the second driver ini and a npt_override of 1.04, and it was some of the closest racing I've ever had...amazing !
#11
Posted Jan 19 2021 - 09:40 PM
Glad you like it.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users