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Bug Report And Fixes


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#121 Bruce

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Posted May 16 2017 - 03:42 AM

For what it's worth, I have tried the three alternative .INI's and irrespective, several AI continue to run on the grass as they approach Turn 1.

Edited by Bruce, May 16 2017 - 03:42 AM.


#122 Stefan Roess

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Posted May 16 2017 - 05:50 AM

View PostBruce, on May 13 2017 - 06:03 AM, said:

Stefan, thanks for all the references regarding your research....most appreciated and I can see that you have put a LOT of  work into trying to achieve a simulation of the real-life physics regarding the brakes.
However (or BUT! :) ), to my mind it is exaggerated and could be lessened.
It has taken a lot of fun out of the '55's for me and, as a result, I have stopped using them for now.

You are welcome.

I did that research because I was also the opinion that the brake fade was too strong.
I know the Sportscars can not be compared fully, but at least I could find infos on the brakes of the 55 (50s) cars.

This was just some basic research I did.
There has been done a lot more research by Lee, Richard and the other team members before me on 55 F1 cars.
The infos given by Hans Herrmann, see post #103 https://srmz.racesimcentral.net/inde...=90#entry125954
were also of great value. Thx Wolfgang (ducwolf).
At the final stage of the mod we even had contact to the Mercedes-Benz historic race department where the 30-50s cars are maintained and prepared for show events/ races. A big thank you to Mc Wolf for making this possible. That means we have got some general infos on the W196 car. The engineers even watched the 55 promotion movie https://www.youtube....h?v=FdYEczW9Ev8

The more I have read about these cars and their brakes I think the physics guys have got it as right as possible within the limitations of GPL. :)

Edited by Stefan Roess, May 26 2017 - 06:26 AM.


#123 Brocky05

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Posted May 16 2017 - 08:29 PM

hey Stefan out of interest did the Mercedes engineers give any feed back on the promo if so could you share that with us all

#124 gliebzeit

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Posted May 19 2017 - 02:00 PM

Pete, have you encountered these dastardly AI drivers?  Have you figured out how to 'give as good as you get'?!  :D

#125 Bob Simpson

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Posted May 20 2017 - 07:31 PM

I just tried to modify the lotus.cam file (the camera file for the Lancia) with the GPL CarCamEditor

It should be a side view of the car in the Front Suspension camera.

The view is shown below and isn't any different from any of the other car cam views for the nose, roll bar, and suspension views.  So it looks like I can't modify these files - or did I corrupt them somehow?

Posted Image
Posted Image

Edited by Bob Simpson, May 20 2017 - 07:33 PM.


#126 ginetto

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Posted May 21 2017 - 01:13 AM

Bob,
I just tried and it works fine here.

PS your car cam editor seems different than mine (v. 1.0.11); it doesn't have the buttons at the bottom. :think:

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#127 birle

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    Posted May 22 2017 - 04:06 PM

    hi everybody. this is my first post here. if I have to say hello in somwhere else, please tell me.

    and now, the important thing. i love the fade pacth. it´s something new to take into account. it´s perfect, but... i have tested some cars in zandvoort. not too much laps, but i think enough ones and fast enoug to. the vanwall have disc brakes, but it doesn´t recover from the fade fast enough for me. may be it can be that fade fast, like others, but it has to recover fast. disk brakes cools better than drums. this is one of the advantages of disc, no??. it´s my opinión.

    ah!! and I am spanish, so my english is not perfect. so sorry.

    #128 Royale

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    Posted May 22 2017 - 04:36 PM

    Salute on Post #1

    #129 Stefan Roess

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    Posted May 23 2017 - 07:58 AM

    View PostBrocky05, on May 16 2017 - 08:29 PM, said:

    hey Stefan out of interest did the Mercedes engineers give any feed back on the promo if so could you share that with us all

    If I remember correctly. No. :)
    But they watched it.

    #130 Brocky05

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    Posted May 23 2017 - 05:05 PM

    would of been cool if they did leave some sort of feedback even if it was just a :up:


    i'll like to think it left a smile on their dials because it sure left one on mine  

    thx again to the team

    #131 MECH

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    Posted May 25 2017 - 05:17 AM

    View PostBo Bruce, on May 02 2017 - 08:03 PM, said:

    the only issue i've encountered so far (minor) is when i race, i normally have "driver arms" off.. tho the steering wheel graphics are well done, i find another pair of hands distracting ;)   HOWEVER! in turning the arms 'off' when i drive i am still seeing some blob of partial arms (not hands) that cover up the cockpit or mirrors as if the arm option was "on" -   for now, i've turned them on just cause it looks better than a partial blob :P
    This will be fixed in the next update.
    All cars have been changed so the shoulders will be switched off as well when deactivating driver arms in the menu :)

    #132 jacques bossy

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    Posted Jun 22 2017 - 09:26 AM

    Hi All !

    Could some tell me where I could downoad the new 55 Mod ?

    Thanks in advance !

    Jacques

    #133 db312

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    Posted Jun 22 2017 - 10:52 AM

    No problem Jacques ! :)

    Have a look here : https://srmz.racesimcentral.net/inde...10

    Have fun ! ;)

    Edited by db312, Jun 22 2017 - 10:52 AM.


    #134 jacques bossy

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    Posted Jun 22 2017 - 12:40 PM

    Many thanks for your help !

    I will try this new mod as soon as possible !

    I am sure it's a very great job ! :P

    #135 hagapito40

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    Posted Jul 06 2017 - 07:27 PM

    Hi! thi fix solve the inverted shadow on the Ferrari 625 mirror rims...! (is more difficult to explain than solve it! ;)

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    #136 gliebzeit

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    Posted Jul 07 2017 - 07:48 AM

    Very good!!  This is a nice improvement.  :)

    Sometimes a person is so close to a thing that we don't see it very closely.  ;)
    I drive the Ferrari 625 very, very often and now will notice the mirrors detail much more.

    Thank you.

    Attached Files

    • Attached File  Old.jpg   126.49K   247 downloads
    • Attached File  New.jpg   118.1K   258 downloads

    Edited by gliebzeit, Jul 07 2017 - 07:49 AM.


    #137 hagapito40

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    Posted Jul 07 2017 - 08:39 AM

    Same with connaught... :wave:

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    #138 gliebzeit

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    Posted Jul 07 2017 - 09:10 AM

    Another good update.  Thank you.  :)

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    • Attached File  Old.jpg   92.24K   129 downloads
    • Attached File  New.jpg   106.42K   137 downloads


    #139 jgf

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    Posted Jul 07 2017 - 10:04 AM

    View PostBob Simpson, on May 13 2017 - 10:22 AM, said:

    There’s no question that the 55 mod can be driven and never have the brakes go out of the green range by using the engine braking and feathering the brakes, no matter what circuit you’re driving.  It’s just slower than if the brakes were more robust.  I think that’s the fun challenge – at least to not go over the yellow range by being conservative as the drivers of the day certainly had to be to some extent....

    Exactly.  As with original GPL, it takes a bit of practice to learn how these cars like to be driven.

    I let off the throttle approaching a turn, pulse the brakes lightly a few times to bleed off momentum, downshift as necessary, and power through the turn;  but never stand on the brakes as in a modern, or even sixties era, car.  Occasionally I get a brief yellow light but that's acceptable;  getting a red light means you've lost too much braking power to successfully negotiate the next sections of the track, unless that is a long straight, so it's better to lose a little time in each turn and maintain a higher average speed.

    How accurate is all this?  I've no idea, but it sure is fun.

    #140 hagapito40

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    Posted Jul 07 2017 - 10:39 AM

    I believe 55´s  physics are the strongest point! I am seeing a lot of "hot lappers" having problems accustomed to smash the brakes on the entry of the corners with 67 without any penalty! Thats why i believe some will love it, some will hate it.
    It will be great to have overheated brakes on the 67... Smashing the braves lap after lap is not realistic. In fact It will be great to see in any sim a pilot have to cool down brake an tyres in a race after pushing some laps. I have no see it this, no in Rfactor, AMS, or Assetto, only in the old NR2003.
    Plus this cars where hard to drive since the drive traine go between your legs, and if i don´t remember wrong the maserati have the brake on the right foot and the accelerator on the middle. (EDIT: i was wrong that was the Alfa Romeo Alfetta)

    Sorry i realise this is OFF TOPIC! :unsure:

    Edited by hagapito40, Jul 07 2017 - 10:53 AM.





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