Should add the default driver inis that are in the main GPL folder into the Server.zip files so they will overwrite the track specific ones when anyone DL the server version.
What do you think?
EDIT: done, replaced with v.2 the Server Version:
https://srmz.racesimcentral.net/inde...?showtopic=9112
8
Road America - Elkhart Lake
Started by ginetto , Feb 25 2017 - 01:53 AM
124 replies to this topic
#121
Posted Dec 28 2020 - 05:46 PM
#122
Posted Dec 28 2020 - 05:50 PM
Great idea!
#123
Posted Dec 28 2020 - 06:13 PM
Thanks Ginetto that is the perfect way
#124
Posted Feb 17 2021 - 05:53 AM
I love this track!
I installed it a few days ago, and since then I have done a BRM setup from scratch. But I get bloqued at 2.17.400
I have 2.16.600 on pribluda, but at no time do I manage to accumulate the 4 best sectors on the same lap
I have loss of grip problem on turn 7 and at exit of 12. I can’t improve...
I installed it a few days ago, and since then I have done a BRM setup from scratch. But I get bloqued at 2.17.400
I have 2.16.600 on pribluda, but at no time do I manage to accumulate the 4 best sectors on the same lap
I have loss of grip problem on turn 7 and at exit of 12. I can’t improve...
#125
Posted Yesterday, 01:29 PM
Road America stability FIX 05-25-2021
_____________________________________
This FIX should get rid of the most part of online stability issues.
I've recompiled the track with a corrected GTK so both roadamer.3DO and roadamer.TRK are new
___________________________________________
IMPORTANT :
Please do DELETE all the
roadamer.3**
and
roadamer.t**
from GPL\tracks\roadamer folder
BEFORE to install this fix, otherwise you might mistakenly keep the older, faulty files.
____________________________________________
As Default I used the No sound at pits.
For sound implementation, I added a SOUND_YES.7z and SOUND_NO.7z files
These have the same names as in the original install so they hopefully will overwrite the older versions.
Just extract SOUND_YES.7z to have the sound at pits activated; you will always have a backup in the SOUND_NO.7z file to eventually go back with the silent option.
If you run a server that loop several tracks; I made a server version with these changes, is called v.3 and is posted at following link:
https://srmz.racesimcentral.net/inde...topic=9112&st=0
you can download the FIX at first_post
Ciao!
ginetto
_____________________________________
This FIX should get rid of the most part of online stability issues.
I've recompiled the track with a corrected GTK so both roadamer.3DO and roadamer.TRK are new
___________________________________________
IMPORTANT :
Please do DELETE all the
roadamer.3**
and
roadamer.t**
from GPL\tracks\roadamer folder
BEFORE to install this fix, otherwise you might mistakenly keep the older, faulty files.
____________________________________________
As Default I used the No sound at pits.
For sound implementation, I added a SOUND_YES.7z and SOUND_NO.7z files
These have the same names as in the original install so they hopefully will overwrite the older versions.
Just extract SOUND_YES.7z to have the sound at pits activated; you will always have a backup in the SOUND_NO.7z file to eventually go back with the silent option.
If you run a server that loop several tracks; I made a server version with these changes, is called v.3 and is posted at following link:
https://srmz.racesimcentral.net/inde...topic=9112&st=0
you can download the FIX at first_post
Ciao!
ginetto
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