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1967 F1 Historical Mod V2


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#376 M Needforspeed

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Posted Oct 06 2016 - 03:52 PM

the simplest solution to run a complete championship season is to collate the results yourself in some sort of table or spreadsheet and run each event as a standalone race, which was how the mod was designed to operate.

good advice, Rob !

  Just what I wanted to say to Pete


When Chris wrote the install instructions, this shld have been written in Bold. Also, insisting deeply that it is more accurate using a spreadsheet..... rather that all the ingame championship mods for any carset that GPL proposed so far.

My opinion, because infortunatly, F1 67 HM V2,  the greatest carset of GPL suffered  unfairly since it was released of the common belief it was not the best suited to run in championship mode.

With the driver experiencing 67 season evolution with seven different  physics, that 's quite the contrary, and goes a bit for more realism police.

Edited by M Needforspeed, Oct 06 2016 - 03:59 PM.


#377 leon_90

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Posted Oct 06 2016 - 03:56 PM

View PostPete Gaimari, on Oct 06 2016 - 03:23 PM, said:

Ok Leon. You put the Ferrari back in my head. I'll run it from now on. I'll do what I always do when driving the Ferrari. I imagine my grandparents never moved to the USA from Italy and I was born in Italy. In 1967 I was 25 years old. So, I imagine I was hired by Enzo to drive the Ferrari for the 67 season. I even use my real name.

Cool thing about racing with Ferrari is that you can cross-championships with the '67 F2 and WSC mods (and also the Tasman mind you), driving the 166, the 246 and the P4 :D basically you can race for months (depending on your GPL time obviously) just by doing a full '67 year in Ferrari :D

View PostPete Gaimari, on Oct 06 2016 - 03:23 PM, said:

Pietro Gaimari   :D

Didn't know your real name was Pietro :o cool! It's a name that I like a lot, even if my girlfriend insists on Arturo (no offense to our Arturo, it was my grampa's name too :D )

Edited by leon_90, Oct 06 2016 - 03:58 PM.


#378 Pete Gaimari

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Posted Oct 06 2016 - 04:00 PM

I'm named after my gramps on my fathers side.

Pietro Antonio Gaimari

#379 M Needforspeed

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Posted Oct 06 2016 - 04:08 PM

Pete,

  As you say in the sixties , there was No Pribluda, NO digital Display Modifier
Journalists and team managers, race organizers and FIA used spreadsheets to collect all race data..... so just say yes to the Spreadsheets, you ' ll be delighted to use them !. :D

Edited by M Needforspeed, Oct 06 2016 - 04:09 PM.


#380 Pete Gaimari

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Posted Oct 06 2016 - 04:10 PM

True. Well, the problem is solved anyway. The Ferrari has a proper season as far as the car used. So, i'm good.

Now, if I can beat that pesky Scottish bloke. All will be good.

Edited by Pete Gaimari, Oct 06 2016 - 04:12 PM.


#381 pioujd428

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Posted Oct 07 2016 - 04:26 AM

Thanks for everyone's replies to Pete's questions.

Pete I am not going to go into all of my reasons for arranging the car folders the way they are. It would take far too long. :)  Trust me you need to have built the mod to fully understand all of the reasoning behind it. All I wanted was every entry that raced in any of the 67 F1 races to be represented as accurately as possible. I was not at all interested in championship mode although obviously I wanted to keep the folders similar between carsets. I didn't change them unless I had to. To me there are no advantages running a championship through G.P.L other than it is maybe "official". Writing the results up from the individual races for myself after each race is more fun and you can include a lot more information. The Oulton Park Gold Cup and Jarama races were a pain to include and made things much more difficult but they have to be part of this mod as they were 67 F1 races.

There is an updated set of physics already in the works with a couple of improvements. What I can do for your Lotus 43 problem at Monacane is replace it with the Lotus 33 Climax for carset 2 only. That way Clark and Hill will both be more accurate for that race. There isn't much I can do for the BT20/BT24. I could add an option in the BT20 folder for the player to drive the BT19 but that is about it. If anyone wants to make the online skins for carset 7 now is the time.

I understand nobody in their right mind would want to race the 43 at Monaco (I can't even drive the P83 there as I am way tooooo slow and that is a car that did race there) but maybe it would be more realistic for the player to drive there than the 33 if you think about it. I am not sure how many Lotus 33's Team Lotus had in 67 but I think if for some unknown reason they were to enter a third car at Monaco driving one of the old Lotus 43's that Clark or Hill used at Kyalami is not terribly unrealistic. Not that I would do it though haha.

Chris :bye:

Edited by pioujd428, Oct 07 2016 - 05:04 AM.


#382 leon_90

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Posted Oct 07 2016 - 05:50 AM

View Postpioujd428, on Oct 07 2016 - 04:26 AM, said:

To me there are no advantages running a championship through G.P.L other than it is maybe "official".

There is a BIG advantage in running the championship mode over the single races. The AI changes it's behaviour based on his previous results during the championship. Example, Brabham winning at Monaco will push hard to score in the next race, while McLaren coming in the last positions will get a morale penalty which will make it harder to see him in the front row in the next races. That is a lot of fun and makes the AI incredibly human-like, which is a feature only GPL has among the racing sims. One time, I'll never forget it, I had Bandini winning the '67 championship at Monza because of it's previous results pushing him to race harder (I don't know if it was a coincidence that he also made his best race at the italian Grand Prix, doing a hot trick and dominating from start to end, doubt that GPL takes in account also home Grand Prix but it might be).

This is something that the Historical modders do not understand. Because by setting individual behaviours for the AI drivers on a per race basis to reproduce the historical results ends in basically killing this unique feature of the game. At that point, obviously running championship mode has no more meaning.

Sorry if this might seem like a rant :D it's not :D I just like to drive and enjoy GPL and it's mods a certain way, but I do not condemn people looking for a different experience. Just don't say that championship mode has no meaning because it has, it's just that people seem to have forgot it.

Edited by leon_90, Oct 07 2016 - 05:53 AM.


#383 pioujd428

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Posted Oct 07 2016 - 06:10 AM

I said to me championship mode has no meaning which is why it didn't affect the carsets. I didn't say to others it doesn't which is why I offered to make that Lotus 43 change for Pete. It wouldn't have been possible to include championship mode anyway. It was either this or nothing. To be honest I have done a heap of races but I haven't even finished one championship with these carsets. I am up to Watkins Glen in the Lotus and I haven't raced that in months. I can still guarantee though no matter how many I do, I would add up championships the way I always have.

These ai are meant to be reasonably close to the historical results not exact. At least that is how they work for me. So my championships should always have some variety.

And of course Leon I don't mind reading anyone's opinion on the stuff that I work on even if it is a rant (I know your post wasn't).

Edited by pioujd428, Oct 07 2016 - 06:24 AM.


#384 leon_90

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Posted Oct 07 2016 - 06:38 AM

I know, I know Chris. You know I love your work, unfortunately reading what's written does not allow you to see the eyes of the person who's writing. I perfectly understand your reasons and I have no problem at all with it ;) I am just defending the right to be of the championship mode :D

#385 Pete Gaimari

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Posted Oct 07 2016 - 08:46 AM

No problem Chris. I understand the mod is not meant for the Championship mode. I feel more immersive when I race the Championship, but i'm sure i'm in the minority running 2 hour races.

Can you answer my question about the difference in the BT20 and BT24? I know for the real cars the BT24 was improved. How about in the mod?

#386 pioujd428

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Posted Oct 08 2016 - 04:30 AM

From memory the BT20 and BT24 use the same engine but the chassis are different. The engine simulates the BT20 for carsets 1 and 2 as there is no BT24 and then the BT24 from carsets 3-7. So the BT20 from these later carsets needs some looking into as it might be a bit too fast. The BT24 is correct.

Edited by pioujd428, Oct 08 2016 - 04:32 AM.


#387 Pete Gaimari

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Posted Oct 08 2016 - 08:04 AM

I'm just trying to understand. If the Lotus 43 can change to the Lotus 49 after two races. Why can't the BT20 change to the BT24 after two races?

Of course i'm talking about Championship mode.

#388 Pavel

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Posted Oct 08 2016 - 09:03 AM

Look at carsets table I've posted. When you start championship game saves carfolde you start with (c00, c01 ....). This carfolder can not be changed during season. So you will stck to this carfolde whatever carset you select. Why carsets were arranged in such way that impossible to progress fom bt20 to bt24? Like Chris wrote you need to try to make such complex mod. It's hard to explain all details :(

#389 pioujd428

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Posted Oct 09 2016 - 03:26 AM

It's because the Lotus 43 isn't needed anymore after carset 1. The BT20 is needed for all of them + the BT24 when it comes in is 2 physics slots. Around the middle stage of work I did have the BT24 replacing the BT20's slot for carsets 3-7 but it meant changes to the layout were needed as well as other things which meant more work. The whole way through I was trying to keep the folders with the same cars in them as much as possible so not long after I decided to change it back.

Edited by pioujd428, Oct 09 2016 - 03:27 AM.


#390 Pete Gaimari

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Posted Nov 10 2016 - 10:44 AM

I can live with the menus being wrong if the car was right for the races i'm in.

However, if you didn't make the BT24 faster than the BT20 it won't matter too much.



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