QUOTE (Rudy Dingemans @ May 8 2008, 01:56 AM)
Well personally, firstly I am glad that the discussion can continue here; apart from Mark's (and Skingley's) rather vocal attitude, I saw no reason to shut it down at RSC outright without giving due warning.
After looking at Mark's replays I think I have a better idea of what he means though. Some comments,
1) From what I can see, it seems to me that Mark has a point in discussing 'how realistic' the physics are. Discussing them in itself is not a bad thing, it may lead to further improvements later on. (As long as it's about those, and not about how ***'d up other people's efforts or comments might be...
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2) It seems to me that Mark's physics mainly make throttle response and rear-wheel slides more mellow. In other words, from the outside I'd say his cars have more grip on the rear end, are easier to catch, and breakaway point for a rear-end slide is more gradual.
3) From that, I'd say that both Mark and the 66 Mod people, though going down different paths, in their separate ways still have several things in common in developing the old 67 physics.
Compared to 67, the 66 mod does have a somewhat more mellow throttle response and more controllable slide response too. This is partly offset by high-speed aero lift decreasing grip, but the overall effect of increased 'controllability' and 'slidability' does seem similar. Im Mark's mod though, the effect seems MUCH more pronounced and rear-end grip seems MUCH higher.
4) Following from that, the question is: is that actually realistic?
Despite Mark's accounts of his racing backgrounds I'm not convinced (yet) - after all, several members of the mod team have real racing experience too, though none of us has driven an actual 60's F1 car.
But I guess we've all seen the videos of some 60's cars driving and sliding, and I distinctly remember J. Surtees spinning out after hammering on the throttle too fast coming out of the last turn at Watkins. That doesn't seem to support Mark's opinion about the cars spinning out too easily after stomping on the loud pedal.
My personal *impression* of Mark's first test versions seem to me that they respond more like a seventies Formula car, with several years of additional development and much grippier tyres/chassis. In GPL, otoh, we're trying to approximate a wingless sixties formula car, with correspondingly little levels of grip and tyre / chassis development.
5) Mark's (perceived as by me, that is) conclusions about the mod still not giving enough rear-end traction are, as of yet, an opinion of only one person - even if Mark does have racing experience of his own. So I'd like to know, any other members in or outside of the mod group or with real racing experience in pushing Formula cars supporting his theories in part or in full?
Or, is there any hard *proof* that GPL in its latest 66 incarnation still isn't grippy enough at the rear end?
Regards, Rudy
(GPLRank: -34)
PS. Oh, and I agree with Keith about testing new 67.exes in a private forum first - seems like a pretty good solution for the time being.
1/ Hey Rudy, its really nice to be able to discuss. Yeah i'm rude and arrogant, I have a very confident and happy life and when I shut the computer down nothing has changed.
2 and 4/ Well I like to think its more true to what I have experienced in driving and I don't think theres a real drama verifying it with the countless hours of video available now. Most importantly, theres a lot more 'feel' both from the front and rear for what they are doing/maybe going to do, the car is steerable with the throttle but and most importantly, the grip after the grips peak point tapers down in a curve relevant to speed and load - again, similar to real life - GPL up to date drops off like a cliff and your gone man! The throttle response hasn't changed, you stand on it and in many cases your going to rotate 360 degrees and quite quickly too, thats why I left the spins in, so you can see its not arcade, the difference is now you have chance to get off or feather the throttle and with required steering input, save it, albeit with a time punishment of course. I uploaded that file "mistake 1", you have no idea the joy that gave me when that happened. Don't worry Mate, you can't just stand on it. - I'll post a replay today to prove that point. By the way, that last corner at Wat is notorious, its quite downhill there into a dip, (not so well shown in Papy's version) and if you get on the throttle there a little early at the same time you get max suspension compression then unloading, you will rotate quite quickly.
People in race cars are slow for too reasons, 1 of course is your too slow, but 2 is because your too fast - my biggest problem. I'm forever running in too deep under brakes and getting out of line under power (sideways), its a huge problem on tracks that stems from my mostly rallying background. But I like it even though its slow, up until now you can't drive like this in GPL, that side of the equation is missing. I have sat next to Greg Stewart in his home while he ran 26's at Monza, do you know he drives in thin socks and uses the ends of his toes to get the sensitivity required? Needed because he knows, I know and you Guys know what's on the other side of the peak grip point in GPL, ice.
3/ No the grip isn't increased, you can slide a 66 car better than before but its from better feel earlier leading up to peak grip allowing you to make a determination sooner and the actual peak feels to have been 'flattened' (for a better word), not because of better feel/grip curve after peak grip.
5/ This is the sad part in my mind, in the short time these discussions have been going on I have 3 GPL drivers Groups asking to test the physics. Mostly they are older ex racers looking for what I am talking about. Its sad they won't go public, they know the consequences. But then again I'm very happy that I may be able to help them out.
This is interesting Rudy...
My personal *impression* of Mark's first test versions seem to me that they respond more like a seventies Formula car, with several years of additional development and much grippier tyres/chassis. In GPL, otoh, we're trying to approximate a wingless sixties formula car, with correspondingly little levels of grip and tyre / chassis development.
Firstly I hope you understand that the '77 replay is umm, well seventies!
I'm not sure what you mean by little grip, a car goes around a corner at a certain speed - thats the grip its got. if a real car in 67 went around a certain corner at 50mph and I have a sim car that goes around the same sim corner at 50 mph then what's your point? If I had a sim car that went around the same sim corner at 60mph then your comment would be valid.
Suspension? Undeveloped? They were running and building mid engined cars since 1959, the best race engineers in the World. The knowledge of anything like roll centers, caster gain, camber gain, chassis rigidity, - a long list etc. was well under control - you yourself quote Jack Brabham about the BT19's handling. Again, watch some film and keep an open mind when reading about them, remember, sensationalism sells books.
Would you trust the word of a top racing driver from the day? His name is Vic Elford, I won't pretend he's my close freind but we did have some contact some years ago with multiple emails - not GPL related. I'll ask him for some time, I think I know how to swing it. I'm sure he knows a little about 67 sports cars too, lol.
Hell it was 2002 when I was chatting to him, time flies! I hope his lungs have held up! (notorious chain smoker).
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